Swarm: status report

Posted on June 20, 2022 by Brent Yorgey

Swarm is a 2D programming and resource gathering game, written in Haskell. I announced it last September and gave an update one week after that, but haven’t written anything since then. However, that doesn’t mean development has stopped! Since last October, the repo has grown by an additional 4K lines of Haskell code (to 12K). Notable changes since then include:

Development has picked up considerably in the past few weeks, and we’re making good progress toward a planned alpha release (though no concrete plans in terms of a release date yet). If you’re interested in getting involved, check out our contribution guide, come join us on IRC (#swarm on Libera.Chat) and take a look at the list of issues marked “low-hanging fruit”—as of this writing there are 28 such issues, so plenty of tasks for everyone!